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Japanese game illusion immoral ward new
Japanese game illusion immoral ward new








If Io breaks the tether while getting pulled to the tethered target, the pull immediately stops.Destroys trees within 150 radius around Io once the pull ends.Can pull Io over impassable terrain and through trees.Pulls Io at a speed of 1000, until coming within 300 range of the target.Tethering a unit that is 700 units or further away causes Io to latch on and pull itself to the target.Has a Break Tether sub-ability that lets Io break the tether while connected with an ally.Its motives inscrutable, its strength unimaginable, Io moves through the physical plane, the perfect expression of the mysteries of the universe. A benevolent, cooperative force, Io bonds its strange magnetism to others so that the power of allies might be enhanced. It is only in the controlled warping of these electrical waylines that Io's presence can be experienced on the physical plane.

japanese game illusion immoral ward new

Io is nothing less than the sum of all attractive and repulsive forces within the material field, a sentient manifestation of the charge that bind existence together. Like the great twin riders Dark and Light, and yet another ancient traveler whose true history is lost to the ages, Io the Wisp is a Fundamental of the universe, a force older than time, a wanderer from realms far beyond mortal understanding. Denounced by enemies as the great unmaker, worshiped by scholars as the twinkling of a divine eye, this strange Wisp of life-force occupies all planes at once, the merest fraction of its being crossing into physical existence at any one moment.










Japanese game illusion immoral ward new